Game Changer · Fast Mana
Mishra's Workshop
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Is Mishra's Workshop a Game Changer?
Yes. Mishra's Workshop is on the official Wizards of the Coast Commander Game Changers list. A land that taps for three toward artifacts — the most explosive land in the format.
Why is Mishra's Workshop a Game Changer?
What bracket can I play Mishra's Workshop in?
- Bracket 1 & 2 — not allowed. A single copy of Mishra's Workshop puts your deck above Core.
- Bracket 3 (Upgraded) — allowed, and it counts as one of your three permitted Game Changers.
- Bracket 4 & 5 — no limit, so it costs you nothing here.
This applies whether Mishra's Workshop is in your 99 or in the command zone. Not sure how many you are running in total? Run your decklist through the analyzer — it flags every Game Changer it finds and shows the resulting bracket.
Other Fast Mana Game Changers
Ancient Tomb
A land that taps for two, turning turn-one plays into things that should cost twice as much.
Chrome Mox
A zero-mana rock that trades a card from your hand for permanent acceleration.
Grim Monolith
Two mana in, three out, and it untaps for four — a well-known infinite-mana half.
Jeska's Will
A ritual that scales with the table, and with a commander out you get both halves.
One of 53 Game Changers · list last updated by Wizards on 9 February 2026