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Star Trek Precon Deck Lists

Official WotC precons — click any deck for an instant bracket & power read. Find all precons here →

Star Trek Commander Precons

Magic: The Gathering | Star Trek releases on November 13, 2026, for Star Trek's 60th anniversary, with four Commander precons: Federation Fleet led by Jean-Luc Picard, Landing Party led by Spock, Klingon Fury led by Worf, and We Are the Borg led by the Borg Queen. Each is a ready-to-play 100-card deck with a Traditional Foil borderless face commander and 32 cards new to Magic, at 74.99 USD, and a Surge Foil Collector's Edition of each sells for 159.99 USD.

Wizards published the decklists one deck a day: We Are the Borg on October 26, Federation Fleet on October 27, Klingon Fury on October 28 and Landing Party on October 29. All four are on this page, each with all 100 cards and an analysis of its power level, WotC bracket and how many turns it takes to win.

We Are the Borg

We Are the Borg is the first list out. The Borg Queen, a seven-mana 4/4, gives your artifact creatures +2/+2, and whenever she enters or attacks she assimilates the first creature card an opponent exiles from the top of their library: it joins your side with a +1/+1 counter as a Borg artifact creature. All 20 creatures in the deck, the Queen included, are Borg artifact creatures, nine of them legendary, so her anthem covers your whole board. Five Spacecraft, Borg Scout Sphere and Queen's Diamond among them, round out the artifact count.

The removal is built around that. Battle of Wolf 359 gives every nonartifact creature -X/-X, where X is the number of artifact creatures you control, and Join the Collective destroys all creatures and then makes a 1/1 Borg for each nonartifact creature it destroyed. The reprints include Skullclamp, Toxic Deluge, The Immortal Sun, Anguished Unmaking and Academy Ruins, and the mana base runs 38 lands, 12 of them basic.

Federation Fleet

Federation Fleet is the white-blue-red deck, led by Jean-Luc Picard, Luminary, a four-mana 2/4 that draws a card whenever another historic permanent with mana value 3 or greater enters under your control. Artifacts, legendaries and Sagas are historic, and the deck leans all the way in: all 26 of its creatures are legendary, and 33 of its 46 other nonland permanents are historic cards costing 3 or more, so once Picard is out, most permanents you cast draw you a card.

Seek out is the deck's own mechanic. It triggers when you draw your second card each turn, and twelve cards have it. Picard's puts a +1/+1 counter on another creature and two charge counters on a Spacecraft, Data, Exploring Humanity discovers 4, and Howling Mine and Alhammarret's Archive make that second draw routine. The five Spacecraft, from the U.S.S. Stargazer to the U.S.S. Enterprise-E, become artifact creatures once enough charge counters are on them, and the Enterprise-E destroys all tapped creatures when it enters. The reprints include Cryptic Command, Supreme Verdict, Swords to Plowshares, Fractured Identity and Sol Ring, and the mana base runs 38 lands, 13 of them basic.

Klingon Fury

Klingon Fury is the red-white-black deck, led by Worf, Defiant Commander, a five-mana 3/4 that makes a 2/1 red Klingon Warrior with haste when he enters. His battlefront ability triggers whenever you attack: he exiles the top card of your library for each opponent you attacked this turn, and you may play those cards until the end of your next turn. Battlefront is the deck's ability word, and eight cards have it, each counting the opponents you attacked: Kurn, Son of Mogh draws a card and loses 1 life for each, Korok, Liberated Rage gives your creatures +1/+1 for each, and Rite of Ascension makes a tapped and attacking 2/1 Klingon Warrior for each.

23 of its 24 creatures are Klingons or Warriors, and six cards make hasty 2/1 Klingon Warrior tokens, Glory to the Empire! one for each opponent you have. Kor, Cause of Vengeance, the deck's other three-colour legend, lets you sacrifice another creature whenever you attack to draw a card and give your Klingons and Warriors +2/+2. Combat Celebrant, World at War and Own the Day add extra combats, and Kang, Galvanizing Tenor, Disrupt Decorum and Koloth's goaded Tribbles push your opponents' creatures into attacking each other. The reprints include Ruinous Ultimatum, Vindicate, Path to Exile, Shared Animosity and Sword of Light and Shadow, and the mana base runs 38 lands, 15 of them basic.

Landing Party

Landing Party is the green-white-blue deck, led by Commander Spock, a five-mana 3/5. Whenever he enters or attacks, you reveal the top card of your library and may cast it without paying its mana cost if its mana value is no more than the number of differently named lands you control; a land can go onto the battlefield tapped instead, and a card still on top is drawn. That is strange new worlds, the deck's ability word, and six cards have it, each counting differently named lands: Lt. Arex, Ever-Adapting's power and toughness, the life Christine Chapel, Combat Medic gains when she enters, and how many cards Lieutenant Nyota Uhura exiles from an opponent's library for you to cast an instant or sorcery from.

The mana base is built for it: 35 different names among 40 lands, four of them Planets from the Star Trek set. Ten cards trigger on landfall, among them Lotus Cobra, Tireless Tracker, M'Ress, Crew Coordinator, who makes two 1/1 Officers for every land, and Starship Enterprise, which takes four charge counters each time. Cultivate, Farseek, Nature's Lore, Rampant Growth, Growth Spiral, Exploration and Augur of Autumn keep the land drops coming, and Ancient Greenwarden makes each land's triggers happen twice. Captain Kirk, Boldly Going, the deck's other three-colour legend, gives Spacecraft creatures +3/+3 and finds a basic land or Starship Enterprise whenever he enters or attacks. The reprints include Sun Titan, Austere Command, Wrath of God, Path to Exile and Mutavault, and the mana base runs 40 lands, 8 of them basic.

Which Star Trek precon should you pick?

The boxes spell out the plans. Federation Fleet is white-blue-red card draw that charges up Spacecraft with station counters. Landing Party is green-white-blue landfall, with a strange new worlds ability word that rewards a mana base of differently named lands. Klingon Fury is red-white-black aggression that attacks every opponent at once. We Are the Borg is white-blue-black and steals the table's creatures with assimilate, turning them into Borg artifact creatures.

For a fast, straightforward game, Klingon Fury is the obvious pick. For a deck that builds an engine and grinds, We Are the Borg or Federation Fleet. Landing Party sits between them, ramping and growing its board each turn. All four lists are here, so compare their analyses side by side before you buy.