Free tool
MTG Combo Finder
Find Commander combos your deck can actually run. Filter by your color identity, by what the combo produces, or search for a card you already own.
Shows combos you can legally run — anything using only colors inside your identity, plus colorless. A Grixis deck sees mono-blue, Rakdos, Izzet and Dimir combos too, not just three-color ones.
Uses Thassa's Oracle — not legal in Bracket 1 or 2
Uses Thassa's Oracle — not legal in Bracket 1 or 2
Uses Underworld Breach — not legal in Bracket 1 or 2
Uses Underworld Breach, Lion's Eye Diamond — not legal in Bracket 1 or 2
Uses Underworld Breach, Lion's Eye Diamond — not legal in Bracket 1 or 2
Uses Underworld Breach, Jeska's Will — not legal in Bracket 1 or 2
Uses Mana Vault — not legal in Bracket 1 or 2
Uses Bolas's Citadel — not legal in Bracket 1 or 2
Showing the 4,000 most-played combos. Search the full database on Commander Spellbook →
How to use the combo finder
Most combo databases answer the question "what combos exist?" The more useful question when you are actually building a deck is "what combos can Irun?" — and that is a different search, because it is bounded by your commander's color identity. This tool starts from that constraint rather than treating it as an afterthought.
Color identity is a subset test, not a match
This trips people up constantly. If your commander is Grixis (blue, black, red), you are not limited to combos labelled "Grixis". You can run any combo whose cards fall inside that identity: mono-blue, mono-black, mono-red, Dimir, Izzet, Rakdos, Grixis, and every colorless combo. Set your identity here and that is exactly what you get — searching for an exact color match would hide most of what is legal in your deck.
Filtering by what a combo produces
Not every infinite is worth a slot. Infinite mana does nothing without a payoff, infinite damage ends the game on the spot, and infinite turns is a different social proposition entirely. The produces filter lets you search for the specific effect your deck is missing rather than scrolling every combo in your colors. The options shown are drawn from the data itself, so they reflect what genuinely exists rather than a fixed list.
Searching by a card you already own
The card search is the fastest route to a practical answer. Type your commander to find lines built around it, or type a piece already in the 99 — plenty of decks are one cheap card away from a combo they did not know they were most of the way to assembling.
What combos do to your bracket
Adding a combo is a bracket decision, not just a power decision. Under the official bracket system, Brackets 1 and 2 are not meant to contain game-ending combos at all; Bracket 3 tolerates combos that win late; an early, compact two-card infinite is a Bracket 4 signal. If you are unsure where a combo leaves your list, run it through the deck analyzer — it detects combos in your decklist and shows the resulting bracket. The Game Changers list covers the other half of that calculation.
Where the data comes from
Every combo here comes from Commander Spellbook, the community-maintained combo database, and each result links back to the full step-by-step line there so you can check the prerequisites before sleeving it up.
Worth being direct about the scope: this page carries the 4,000most-played combos, not Spellbook's entire database, which runs to tens of thousands of entries and is far too large to load in a browser. In practice that covers the overwhelming majority of what people search for, because combo popularity is extremely top-heavy. But if you play an off-meta commander and find nothing here, that is a limit of this page rather than a fact about your deck — which is why every search, and every empty result, links straight through to Spellbook's full search. EDHcheck is not affiliated with Commander Spellbook; this is a different way into their data, not a replacement for it, and they remain the canonical source.
Related: Game Changers list·How we score decks·Scan your deck for combos